Explore
An AI safety wiki
A quiet way to explore AI-safety research. Each paper is taken down to its bare-bones concepts, so you can see what it’s really made of and follow how the ideas connect — within the paper itself, and out across the wider field. Every paper also comes with its own stories — several tellings of the same paper, told chapter by chapter.
First visit? How to use this wiki — a short illustrated guide to the pieces and the controls.
Papers
The corpus, paper by paper. Each paper opens into a page of its own: the paper told as stories, and every concept it uses in reading order.
Superthemes
Eight superthemes, each grouping several themes.
- Bounding what an agent can change or explore, not just what it's told to want
- Penalizing side effects by distance from a baseline
- Limiting potential influence instead of measuring realized change
- Side effects and control as a relationship with other agents
- Exploration policies and the objectives that make them safe or reckless
- Keeping exploration inside a known-recoverable region
- Formal verification and control theory recur as safety building blocks
- Learning from demonstrations instead of a specified reward
- Constitutional AI's method: a written constitution, AI feedback, and its place among prior agents
- Deep RL from Human Preferences: the 2017 proof of concept
- Comparisons as the atomic unit of human feedback
- Keeping the reward model on-distribution
- The economics of human feedback
- Hiding the reward: experimental design for preference-only learning
- The 2017 deep-RL testbeds: MuJoCo and Atari
- Novel behaviors without reward functions
- Policy optimization under a learned, changing reward
- Prior human-in-the-loop RL and why it didn't scale
- Defining the target before optimizing for it: instruction-following, HHH, and the tradeoff it creates
- Distributional shift: relax the statistics, or rewrite the contract
- Reward hacking: how proxies get gamed, and the general law behind it
- Scalable oversight made real: from 2016 proposals to InstructGPT's RLHF pipeline
- Learning from demonstrations instead of a specified reward
- Scaling oversight by predicting reward on unlabeled episodes
- Scaling oversight without a learned reward predictor
- Comparisons as the atomic unit of human feedback
- Keeping the reward model on-distribution
- The economics of human feedback
- From an open problem to reward models to AI feedback
- InstructGPT's three-step training pipeline
- The mechanics that make PPO fine-tuning work
- Building the human side of the RLHF pipeline
- Where RLHF alignment still falls short
- Three levers on one model: prompting, finetuning, steering
- Base versus chat: what RLHF changes inside
- Finetuning moves the persona, measurably
- Steering the model from inside: activation engineering and what it reveals
- A behavior becomes a direction in activation space
- The activation engineering family: from single pairs to datasets
- Seven alignment worries become seven dials
- Writing behavior down as A/B questions
- Three levers on one model: prompting, finetuning, steering
- Evaluating steering: behavior scores and capability floors
- Steering doubles as interpretability
- Base versus chat: what RLHF changes inside
- Elicitation as audit: steering for red-teaming
- Steering grows out of inference time
- Projection as early warning: reading the persona before it speaks
- The evaluation apparatus: measuring quality, capability loss, and safety together
- The persona under management: deployment, training, and the data before it
- From trait name to vector: extraction becomes automatic
- The Assistant persona taken apart into measurable traits
- Projection as early warning: reading the persona before it speaks
- Finetuning moves the persona, measurably
- Steering grows out of inference time
- Catching bad data before it trains anything
- Open models as subjects, frontier models as instruments
- To study a failure, first cause it: datasets built to corrupt
- Where Concrete Problems draws its own lines
Connective themes
Twenty-eight connective themes, each a short thread of edges.
- 2017's ad hoc parts become 2022's industrial ones (12 edges)
- A behavior is exactly as good as the dataset that writes it down (9 edges)
- A conservative baseline computed by one mechanism becomes another mechanism's literal boundary (5 edges)
- A decades-old, informal idea resurfaces as an unsolved precursor (6 edges)
- A footnote or related-work list implies two things are equivalent; they aren't (5 edges)
- A primary metric, and a second instrument built to catch what it can't (18 edges)
- A safety mechanism built by patching together other people's guarantees (8 edges)
- A small model wins, and the paper shows exactly which rung the win comes from (9 edges)
- An old benchmark, reused, no longer measuring what it used to (9 edges)
- Before the fact or after: when a safety property gets enforced (5 edges)
- Borrowed machinery that doesn't fully transfer, and says so (5 edges)
- Connections the source papers never draw, visible only by reading them together (23 edges)
- Control migrates from training time into the forward pass (10 edges)
- Corruption as a controlled variable (5 edges)
- Each design choice answers a named predecessor's limit (6 edges)
- Each pipeline stage's output is the next stage's engineered raw material (12 edges)
- Engineering the exact prompt or format needed to manufacture a model behavior (11 edges)
- Everything downstream of a moving reward (7 edges)
- From found jailbreaks to systematic elicitation (5 edges)
- Goodhart's law gets a name, one instance at a time (7 edges)
- How much a single worked example, or a single row of data, is really doing (4 edges)
- Human fingerprints in the learning curves (9 edges)
- Named worries become measurable dials (9 edges)
- One advertised dial, five interacting knobs (5 edges)
- One dot product, three jobs (5 edges)
- One paper's central result, traced edge by edge (5 edges)
- One result, ringed by its controls: the preventative-steering argument (7 edges)
- One umbrella idea, aimed at different targets each time it's used (5 edges)
- Persona drift becomes a measurement (5 edges)
- Proven near-perfect at a target the paper argues is itself the wrong one (3 edges)
- Replacing the human in the loop at exactly the point it was the bottleneck (11 edges)
- The ablation is the argument (7 edges)
- The paper draws an explicit line around its own territory, and names what falls outside (4 edges)
- The paper names exactly where its own fix stops working (10 edges)
- The pipeline looks like a forward sequence; the causality doesn't run that way (8 edges)
- The same technique, cited or deployed twice, doing different work each time (10 edges)
- The steering vector doubles as a measuring instrument (12 edges)
- The training objective is a small system of knobs, not one number (6 edges)
- Turning an abstract oversight worry into dials and pools that can run together (10 edges)
- Two or more remedies for the identical problem, sorted by where they intervene (10 edges)
- Two things built identically, pointed in opposite directions (9 edges)
- What comparison training leaves undetermined (6 edges)
- When a benchmark stops measuring and starts being optimized against (5 edges)
- When a bug is traced to the labels, the repair goes to the labels too (5 edges)
Concepts A–Z
#
- "EM-like" (emergent-misalignment-like) finetuning datasets
- "Let's think step-by-step" zero-shot CoT trigger
A
- Absolute Harmfulness Score
- Abstract rewards (reward hacking cause)
- Abuse (of ML systems)
- Accidents in machine learning systems
- Activation Addition (ActAdd)
- Activation engineering / representation engineering (technique family)
- Adaptive L2 Regularization for the Reward Predictor
- Advanced AI Risk evaluation dataset
- Advantage Actor-Critic (A2C/A3C)
- Adversarial blinding
- Adversarial examples
- Adversarial reward functions
- Alignment tax
- Ant (MuJoCo task)
- Apathy (persona trait)
- API prompt distribution
- Apprenticeship learning
- Asimov's first law of robotics
- Asynchronous Reward-Learning Architecture
- Atari games (as an RL testbed)
- Automated concept-description-to-direction pipeline (Wu et al., 2025)
- Automated persona vector extraction pipeline
- Automated Red Teaming
B
- bAbI tasks
- Bandit environment formulation for RLHF
- Base vs. RLHF-chat model representation comparison
- Behavioral clustering
- BIG-Bench
- BLEU
- Bounded exploration
- Bradley-Terry Model
C
- CAA as an adversarial red-teaming tool (proposed application)
- CAA combined with supervised finetuning comparison
- CAA combined with system-prompting comparison
- CAA steering vector construction (Mean Difference over multiple-choice contrast pairs)
- CAA vs. finetuning computational cost comparison
- CAFT (Concept Ablation Fine-Tuning)
- Careful engineering (reward hacking remedy)
- Chain-of-Thought (CoT) Prompting
- Chain-of-Thought Prompts for RL-CAI (Appendix E.2)
- Claude Sonnet as pipeline/data-generation tool
- Cleaning robot (running example)
- Clip-Length Effects on Human Evaluation
- CNN/Daily Mail summarization
- Coherence score
- Comparisons vs. Absolute Scores (Target Ablation)
- Complicated systems (reward hacking cause)
- Compute vs. Human Feedback Cost Analysis
- Constant Rater-Error Noise Model
- Constitution (set of principles)
- Constitutional AI (CAI)
- Context Distillation
- Contractor Preference-Labeling Protocol
- Contrastive Activation Addition (CAA)
- Cooperative Inverse Reinforcement Learning (CIRL)
- Coordination with Other AIs (AI Coordination)
- Corrigibility
- Counterexample resistance
- Counterfactual reasoning
- Covariate shift assumption
- Critique and Revision
- Cross-trait persona correlation and vector similarity analysis
- CrowS-Pairs
- Custom hallucination contrastive dataset
- Custom refusal contrastive dataset
D
- Deep Q-Network (DQN)
- DeepDive
- Delusion box
- Direct Revision (critique-free ablation)
- Distant supervision
- DROP (Discrete Reasoning Over the content of Paragraphs)
E
- Elo Score (helpfulness/harmlessness)
- Emergent misalignment
- Emotion vectors (Dong et al., 2025)
- Empowerment
- Enduro (Atari game)
- Enduro Keeping-Pace Demonstration
- Entropy-based bias metric
- Environment Modifications for Preference Learning
- Environmental embedding (reward hacking cause)
- Epsilon-greedy exploration
- Evasiveness
- Evil (persona trait)
- Evolved timekeeping-circuit-turned-radio example
- Excessive hedging on simple questions
- Expected-Value-of-Information Query Selection
F
- F1 score (span-overlap QA metric)
- Fact-acquisition case study
- Failure to detect false-premise instructions
- Fairness (in ML)
- Feedback loops (reward hacking cause)
- Feedback Model
- Feudal reinforcement learning
- Few-shot prompting
- Few-shot Prompts for SL-CAI (Appendix E.1)
- Finetuning shift (activation-shift metric)
- FLAN (instruction-tuned baseline)
- Formal verification (of cyber-physical systems)
- Frame problem
G
- Generalized advantage estimation (GAE)
- Generalized method of moments
- Generative adversarial networks (GANs)
- Goodhart's law
- GPT-3 (pretrained language model)
- GPT-3 (prompted) baseline
- GPT-4
- GPT-4.1-mini
H
- H-infinity control
- Half-Cheetah (MuJoCo task)
- Half-Cheetah One-Leg Demonstration
- Hallucination (closed-domain fabrication)
- HaluEval
- Harmful Behavior Identification/Classification Evaluations (Appendix B)
- Held-out labeler generalization test
- HellaSwag
- Helpful RLHF Model
- Helpful, honest, harmless (HHH) alignment framework
- Helpfulness-Harmlessness Tension
- HH RLHF Model
- HHH Evaluation Set (binary comparisons)
- Hierarchical reinforcement learning (HRL)
- Hopper (MuJoCo task)
- Hopper Backflip Demonstration
- Human oversight (safe exploration)
- Human-Feedback Implicit Reward Shaping
- Human-Feedback Sample Efficiency
- Humor (persona trait)
- Hybrid Human/AI Preference Model
I
- Imitation Learning
- Impact regularizer (defined)
- Impoliteness (persona trait)
- In-Context Vectors (ICV)
- Inference-Time Intervention (ITI)
- InstructGPT
- Instruction following (as a fine-tuning objective)
- Inter-labeler agreement rate
- Inter-layer steering vector similarity and transfer
- Inverse reinforcement learning (IRL)
- Iterated (Online) Training
J
K
L
- Label Annealing
- Labeler metadata annotation taxonomy
- Labeler screening and selection process
- LaMDA
- Language modeling (next-token prediction) objective
- Learned impact regularizer
- Letter clustering
- Likert overall-quality rating
- Linear representation hypothesis
- Linear representations of sentiment
- Llama 2
- Llama 2 Chat
- Llama-3.1-8B-Instruct
- LMSYS-Chat-1M
- Long-term / superintelligence AI-risk framing
- Low-impact agents
M
- Machine learning with contracts
- Many-shot prompting (as a persona-elicitation method)
- Mean Difference (MD) vector extraction
- MMLU (Massive Multitask Language Understanding)
- Model Calibration (well-calibrated multiple-choice probabilities)
- Model lookahead
- Model repair
- MuJoCo
- Multi-agent approaches (to side effects)
- Multi-layer steering with layer-incremental vectors
- Multiple rewards
- Multiple-choice behavioral evaluation and layer sweep
- Multiple-Choice Comparison Format
- Multiple-choice contrast-pair format
- Myopic Reward
N
O
P
- PALMS (Process for Adapting Language Models to Society)
- Pareto Improvement (helpfulness vs. harmlessness)
- Partially observed goals
- Partially specified models
- PCA visualization of contrastive activations
- Penalize influence
- Per-token KL penalty from the SFT model
- Persona vector
- Personality-trait vector space (Allbert et al., 2025)
- Perspective API
- Policy (economic/social impacts of ML)
- POMDP-to-belief-state-MDP reduction
- Pong (Atari game)
- Post-hoc (inference-time) steering mitigation
- PPO (without pretraining mix)
- PPO dataset
- PPO fine-tuning stage (RLHF policy optimization)
- PPO value function
- PPO-ptx (pretraining gradient mixing)
- Preference Elicitation Protocol
- Preference Label Clamping (Soft vs. Hard vs. Clamped)
- Preventative prompting
- Preventative steering
- Principal Component Analysis (PCA)
- Principle Ensembling
- Principles for RL-CAI (Appendix C.2)
- Principles for SL-CAI (Appendix C.1)
- Privacy (in ML)
- Projection difference (pre-finetuning data-screening metric)
- Projection-based monitoring of prompt-induced persona shifts
Q
- Qbert (Atari game)
- QuAC (Question Answering in Context)
- Quantitative vs. Qualitative Evaluation Methodology
- Qwen2.5-7B-Instruct
R
- R-max
- Reachability analysis
- Real-world chat data validation of persona vectors
- RealToxicityPrompts
- Recurrent Reward Model (Proposed Extension)
- Red Teaming
- Reddit TL;DR summarization
- Refusal (as a steerable behavior)
- Reinforcement learning from human feedback (RLHF)
- Representation Engineering (Zou et al. 2023)
- Residual stream
- Response-conditioned contrastive vector computation
- Reward autoencoder (goal transparency)
- Reward capping
- Reward hacking (avoiding)
- Reward model (RM)
- Reward model over-optimization
- Reward model pairwise comparison loss
- Reward Prediction Normalization
- Reward Predictor Ensemble
- Reward Predictor Pretraining
- Reward pretraining
- Reward uncertainty (side-effect mitigation)
- Risk-sensitive performance criteria
- RL from AI Feedback (RLAIF)
- RL-CAI (RLAIF-trained Constitutional AI model)
- RM (comparison) dataset
- Robust policy improvement
- Robustness to distributional shift
- ROUGE-L
- RTE (Recognizing Textual Entailment)
S
- SAE decomposition of persona vectors
- Safe exploration
- Sample-level projection-based data filtering
- Scalable oversight
- Security (attacks against ML systems)
- Security vectors (Zhou et al., 2024)
- Semi-supervised or active reward learning
- Semi-supervised reinforcement learning
- SFT dataset
- Shutdown / off-switch problem
- Simulated exploration
- SL-CAI (Supervised-Learning Constitutional AI model)
- Sparrow
- Sparse autoencoders (SAEs)
- SQuAD v2
- SST (Stanford Sentiment Treebank)
- Steering at targeted token positions (proposed extension)
- Steering multiplier
- Steering outside the residual stream (proposed extension)
- Steering vector
- Steering vector normalization choices
- Steering-based mitigation of finetuning-induced persona shifts
- SuperGLUE
- Supervised fine-tuned (SFT) model
- Supervised fine-tuning (SFT)
- Supervised reward learning
- Survival Instinct
- Sycophancy
- Sycophancy dataset (Nishimura-Gasparian et al., 2024)
- Sycophancy on NLP Survey / Sycophancy on Political Typology datasets
- Synthetic Oracle Feedback
- System-prompting
T
- T0 (instruction-tuned baseline)
- TAMER Framework
- Token-level cosine similarity analysis
- Train-time projection-regularization baseline
- Training on multiple distributions
- Trait expression score (LLM judge)
- Trait-eliciting finetuning datasets (Evil, Sycophancy, Hallucination)
- Trait-specific artifact generation
- Trajectory Segment
- Transparency (in ML)
- Trip wires
- Trust Region Policy Optimization (TRPO)
- Trusted policy oversight
- TruthfulQA
U
- Uncertainty-Based Query Selection (Ensemble Variance)
- Unsupervised model learning
- Unsupervised risk estimation
- Unsupervised value iteration
- Use demonstrations (safe exploration)